Archive:
As noted by the fine folks over at Eurogamer, the release date for Lumo has been announced; 5th July.
This is much later than originally promised, and for that I do sincerely apologise for keeping you waiting, but the folks over at JAW have been working hard optimising, squeezing, cajoling and generally persuading what is, at heart, a PC game into the Vita's tiny innards. No easy task...
The form factor should suit the game well, and it'll also support Cross Buy and Cross Save, so it's a steal for all you Sony chums out there!
Anyway, enjoy!
Musings, random thoughts, work in progress screenshots, and occasional swears at Unreal Engine's lack of documentation -- this is a rare insight into what happens when a supposedly professional game developer plans very little up-front, and instead follows where the jokes lead them.
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